The Case of the Mummy’s Curse

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The Curse of the Mummy’s Tomb – foolish superstition, or sinister fact? The first person to enter the tomb in centuries has been struck down by a mysterious illness, and lies close to death in his tent at the dig site. The locals believe it is the wrath of the mummy they have disturbed, but others seek a more practical solution. Can your students separate fact from fiction, and unravel the mystery of the Mummy’s Curse?

SKU: The Case of the Mummy’s Curse Category:

Lord Frederick Carlton, famed Egyptian explorer, lies gravely ill, just as he should be celebrating the most exciting discovery of his career, an ancient tomb at his excavation site.

Struck down by a mystery illness at the moment of his triumph, he needs your help to identify what ails him before it is too late. Has he fallen victim to the Mummy’s Curse, or is there a deeper mystery to unravel?

Experience the excitement of exploring an Ancient Egyptian tomb and its artefacts as you attempt to unravel this complex case piecing together the evidence, separating fact from fiction.

Join Inspector Bartram as he takes time out from his walking holiday to try and solve the mystery – seeking out evidence, searching the dig site, interviewing British archaeologists and Egyptian professors, and entering the tomb and exploring its hidden treasures to try and work out what really happened.

Why are the Egyptian workmen so convinced that the mummy’s curse is behind Lord Carlton’s strange illness?

What causes the mysterious sounds which are heard coming from the tomb at night?

Why was the dig here last year abandoned when they seemed so close to discovery?

Why are the Egyptian Exploration Society so interested in this site?

What is Professor Mubarak’s interest in the artefacts found here?

The answers to these, and other questions, will help you uncover the truth, and solve the mystery.

The Case of the Mummy’s Curse Projects

All Sleuth IT cases come with ten detailed projects available with supporting documentation, differentiated teaching materials  and media on the Sleuth IT USB drive.

Evidence dossier*
Comic Strip*
News Report*
Crack the Code
Evidence Analysis
Organising data
Character project
Forensic facts
Explain Everything project
Conclusions – submitting your report
This document maps All Sleuth IT casesto the competencies covered!

Curriculum objectives covered are on the development of pupil’s competence in numeracy and mathematics, language and literacy across the curriculum and across a range of curriculum areas. For further enquiries, case ideas or technical support please contact us.